Call of Duty: Modern Warfare 3 Has One Big Question to Answer About Multiplayer


Highlights Modern Warfare 3’s content carry forward system allows players to use unlocked operators, skins, blueprints, and camos from MW2 in the upcoming game, adding a lot of content but drawing criticism for potential congestion. The confusion lies in the mastery camo system, with fans unsure if MW3 will have its own camos and if previously unlocked camos in MW2 will be limited to MW2 weapons or shared between both sets. Activision needs to clarify the situation regarding mastery camos, given their popularity and history in the Call of Duty franchise, to ensure players understand the unlock requirements and avoid frustration in grinding with two games’ worth of weapons.

The upcoming Call of Duty: Modern Warfare 3 is unique in many ways compared to past franchise entries. With the game seemingly having a lot of carry over from its predecessor and borrowing from even earlier titles, a lot of confusion is inevitably present within some segments of the community.

This confusion primarily relates to the core multiplayer mode of Call of Duty: Modern Warfare 3, which is set to be a big departure from the expectations set by more recent CoD releases. In particular, the content carry forward system that MW3 will implement from MW2 has created a lot of confusion about multiplayer progression and mastery, and Activision needs to clear this up sooner rather than later.

Call of Duty: Modern Warfare 3’s Carry Forward System modern warfare 3

As well as borrowing the full launch map roster of the original Modern Warfare 2, the upcoming MW3 is set to connect itself quite deeply to 2022’s MW2. This is due to Modern Warfare 3 releasing only a year after its direct predecessor, which means Activision needs to create tangible links between both games to protect consumers.

This has led to the content carry forward system for Modern Warfare 3, which will allow players to use all of their unlocked operators, operator skins, weapon blueprints, and weapon camos for MW2 in the upcoming game. Ultimately, this adds up to a huge amount of content for Modern Warfare 3, although it’s already drawing criticism for how congested this may make the game. While players should be allowed to use their in-game purchases for longer than the short life-cycle of MW2, there are clear areas of confusion from this system that need to be cleared up for fans.

The Confusion of Modern Warfare 3’s Carry Forward System call of duty modern warfare 3 captain price

The weapon mastery system of any CoD title is crucial, with mastery camos having existed as early as the first Modern Warfare in 2007. These challenges have only grown to be more complex as Call of Duty has evolved; the recent Modern Warfare 2 boasted a staggering four separate mastery camos for players to grind and unlock.

The ways in which mastery camos are unlocked constantly change, but the carry forward system for Modern Warfare 3 could potentially foster the most confusing unlock requirements that the franchise has ever seen. With MW2 weapons and camos coming to MW3, many fans are unsure whether MW3 will possess mastery camos of its own. If so, these camos could be limited to weapons that are newly introduced to Modern Warfare 3, with any previously unlocked mastery camos for MW2 perhaps only being limited to MW2 weapons.

If this is not the case, then Modern Warfare 3 could potentially introduce a shared mastery camo between both sets of weapons from MW2 and MW3. This would create a huge challenge for players who would have to grind with two games worth of weapons, perhaps making mastery camo grinding too much of a hassle for to the rewards on offer.

While the content carry forward system is a nice move from Activision in protecting its loyal consumers, aspects of the system have resulted in a lack of clarity. Activision needs to clarify the situation, given the popularity and long history of mastery camos in Call of Duty.

Call of Duty: Modern Warfare 3 launches November 10 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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